Today, KEMCO announced that METRO QUESTER will be available on consoles and PC December 15. The hack-and-slash RPG will be available at launch on Xbox, PlayStation, Switch, and PC. Players will dive into a futuristic world created by renowned manga artist Kazushi Hagiwara, who was involved in Bastard!! The dungeon crawler mechanics hearken back to the early NES era days of RPGs, with a modern twist that’s shaping up to be a surprise hit!
About METRO QUESTER
METRO QUESTER is a dungeon exploration RPG based in a post-apocalyptic futuristic world created by the manga artist Kazushi Hagiwara, with a deep game system designed by Hironori Kato that offers the excitement and surprises reminiscent of 1980s computer games through hack and slash.
Dungeon Exploration
Explore the desolate dungeons of TOKYO using auto-mapping. Within the dungeon, there are breakable walls, creature nests, spots with food and resources, as well as vaults awaiting adventurers. Obtain “Purification Fuel” for action and “food” for survival, while discovering new bases and allies, aiming for the deepest part.
Hack and Slash
The dungeon is overflowing with opportunities to acquire a wide variety of equipment. Sometimes they will drop from defeated enemies, or can be found in safes. If you’re lucky, you may come across rare equipment. It’s up to you whether you want to use these equipment to challenge formidable foes, modify and strengthen them, or disassemble them for resources.
Battles
Within one turn, you can select up to three commands as long as your Action Points (AP) allow. However, since enemies also take multiple actions in one turn, it’s a layered system of battles where one turn can overlap with several others. By carefully assessing the expected turn order displayed on the battle screen and the Hate values that make you more likely to be targeted by enemies, you can plan targeted combos and skill combinations. Effective Hate control can help you efficiently manage the commands of tank and attacker roles.
Developers
Kazushi Hagiwara (original concept and character design) X
Representative works: “Bastard!! The Dark God of Destruction” etc.
Hironori Kato (Game Design) X
Representative Works: “ELDEN RING TRPG”, “Monster Collection TCG” and others
Toshimichi Kuwahara (Producer) X
Representative Works: “Sky Galleon of the Azure”, “Flyhight Cloudia”, etc.
And there you have it for METRO QUESTER! Stay tuned next month when the game releases on consoles and PC. We love KEMCO games, and the title Raging Bytes was something we recommended on our last indies column. And as always, stay tuned for more gaming news here on Miso!